v0.112.1 — Clearer Through the Ages dates
- Through the Ages now tells you up front which year counts for a building: the year the outside you see was first built. A faithful rebuild keeps the old year; a rebuild in a new style takes the new year.
Release notes
GeoRace
Hide & Seek
Transit & tickets
Magazine
Fixes
A race against your friends doing challenges and find the destinations! Everyone starts from the same spot and races through a chain of mystery destinations. The twist: you don't know exactly where each one is. Clues are revealed one at a time, so you'll have to piece them together, buy investigation tools, and earn cash through challenges along the way — all while your rivals close in. First to reach the final destination wins. Play solo as a time trial or race with up to 10 players. It's an early alpha, so expect some rough edges — and tell us everything you think!
Introducing Travel Journalist (Alpha) — our new single-player mode where you play a reporter on assignment for Worldboard Weekly. Your editor has booked you a ticket to Kortrijk, Belgium; where the story goes from there is up to you. Ride real trains and walk the real-world map to visit points of interest, photograph them from different angles, and file magazine entries that get graded (S through C) and paid out in cash — rarer finds and better shots earn more. Keep an eye on the daily Magazine Target region for double payouts, take on Editor Favors between stops for extra income, and browse everything you've filed in your Travel Journal. The best part: standout submissions from all players are published each week in the public Worldboard Weekly magazine (credited or anonymous, your choice in profile settings).
A redesigned dashboard. The home page is now a hub with Solo, Multiplayer, and Saved sections. The find-players board now lives inside the Multiplayer tab, and game start pages support shareable links that pre-select solo or multiplayer play.
Finding players is easier. A new invite board lets you post and join open invites, get notified in the waiting room when someone signs up, and start a game directly from an open invite.
Fairer challenge timers. Timed-challenge deadlines now run on game time and pause while a challenge can't be played (reconnects, redeploys), so you're no longer penalized for time you couldn't use.
Membership updates. The 80x speed-up is now a member perk (free players keep 2x-40x), the transit-window ad now appears for only ~30 seconds per minute instead of the whole ride, and the shop page shows a free-vs-member comparison.
Hide & Seek. The hider can no longer enter a station during the seeking phase, and seeker map overlay glitches (lingering/off-screen highlights) are fixed.
Smoother performance. Eliminated a constant background re-render during gameplay and made map overlays cache smarter — the in-game UI is noticeably smoother, especially on phones.
Fixes. Timetable departure boards match trains more accurately; route clues no longer give away the origin station name; the route finder no longer loses a just-set origin; departure boards recover from failed loads with a retry; failed actions now show an error instead of silently doing nothing (including a trivia popup that could lock itself); you're told when a queued action couldn't apply after a reconnect; the photo popup can no longer mix up quests; the magazine no longer suggests the place you're already challenged to visit; multiplayer games broken by a player quitting are now ended or flagged instead of limping on; creating games in large regions no longer times out; the ticket machine tolerates a failed operator-list load; the geo-guessing result card is centered; long challenge titles no longer overflow; guest display names are far more varied; all Worldboard emails share one branded look.
Route finder & timetable
Clock speed-ups
Quality of life & fixes
Tag gameplay
New & revamped challenges
Challenge experience & rewards
Tag
Points of interest & contributors
Maps & transit
Hide & Seek
Account & dashboard
Community
Gameplay & stability
New Tag challenge — a "match the photo with its name" challenge added to Tag games.
New Tag challenge — Spot the Local: each round shows several landmark photos, only one of them nearby; pick the local one every round to win.
More diverse trivia — quiz challenges can now ask questions tied to specific landmarks and points of interest near you.
Find mysterious place made easier — adjusted to come with more straightforward clues and higher rewards
Smarter route finder — now accounts for short walking transfers between nearby stations, so trips that require switching between close-but-separate stations are routed correctly.
Expanded transit coverage
The pre-game waiting room now has a scenic photo backdrop.
Behind-the-scenes performance and stability improvements.
You can now hail a taxi from the walking view and pick a nearby destination to ride to.
A new money system tracks your balance throughout the game. Train ticket prices are now displayed before purchasing.