— WORLDBOARD PRESENTS —
Real-time hide and seek on the world's real transit networks. Someone is tucked away near a station — ride real timetables, fire real questions, and hunt them down. Solo or head-to-head, right in your browser.
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HOW A HUNT WORKS
Your quarry takes a head start — riding out on real transit and tucking themselves away near a station. Somewhere out there, a hiding zone is born.
Fire off questions — radar, thermometer, matching, photos. Every answer must be truthful, and every answer shrinks the map.
Every question you ask arms the hider with cards: dice rolls before you can move, speed caps, locked trains. The hunt isn't meant to be easy.
Step into the hiding zone and the hider freezes where they stand. Finish it on foot — 50 m or closer. The faster the find, the better the hunt.
WHY IT HITS DIFFERENT
Trains, buses and ferries run on actual schedules. Miss the 14:32 and you're waiting on the platform like everyone else.
From dense metro webs to rural branch lines — real schedule data across a growing set of regions worldwide.
Radar pings, thermometer checks, photo demands. Seekers choose their weapons; hiders pray.
Answering questions builds the hider's hand. They cash it in for time bonuses — or curses that stop seekers cold.
Hunt an AI hider on your own, or face a friend one-on-one.
Everything runs in your desktop browser — no downloads. Make an account and you're hunting in minutes.
SEE IT IN MOTION




QUESTIONS, ANSWERED
Yes — Worldboard is free to play. Members play ad-free and can speed the game clock up all the way to 80×; you can become a member any time from the shop.
No. The game plays entirely in your browser on real map and timetable data. You ride the trains virtually — the schedules are real, your legs stay home.
None but yourself: solo mode pits you against an AI hider. Multiplayer is head-to-head — one hider versus one seeker.
Anywhere Worldboard has transit coverage — from dense metro networks to rural branch lines, across many real-world regions, with more added regularly.
A card the hider plays against you: forcing dice rolls before you can move, capping your speed, locking you on a train, or blocking whole categories of questions. Every curse costs the hider cards to cast.
Typically 1–3 hours, depending on the map and how good the hiding spot is. You can save a game and pick the hunt back up later.
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FREE TO PLAY · RUNS IN YOUR BROWSER · EARLY ACCESS