A Worldboard Publication

The Worldboard Weekly

Jun 22 – Jun 28, 2026

Release Notes

Full history →

June 28, 2026

v0.62.0 — Worldboard is now free to play

  • Worldboard is now free to play. Game Credits are now Membership Credits (1 credit = 1 week of membership); your existing balance is preserved, and memberships can be bought or redeemed in the Shop.
  • Steadier connections. Brief network hiccups no longer interrupt your game — a short drop reconnects silently instead of flashing a "reconnecting" overlay or pausing the clock.
  • Change your destination mid-trip. While riding transit you can now shorten or extend your trip to any upcoming stop.
  • Faster route planning. The in-game route finder returns results more quickly.
  • Expanded ferry coverage in Italy. Added more Italian ferry routes — the Bay of Naples, the Sicilian and Sardinian island connections, and the Italian lakes.

Tag Gameplay

  • Clearer photo submissions. Submitted photos now appear as compact thumbnails that expand to a full-size view when tapped.
  • Sharper place labels. Target categories read as natural-language lines (e.g. "A bakery in Ixelles"), and category names now pluralize correctly across the map, POI Explorer, and seeker preview.
  • Freeze reliably freezes you. Being frozen now fully stops movement — fixed cases where a frozen player could still walk or kept moving after resting.

June 26, 2026

v0.61.1 — Auto-walk fix

  • Fixed a bug where automatic walking could teleport you to a remote station

June 24, 2026

v0.61.0 — Route finder improvements and gameplay fixes

  • Route finder: Fixed cases where it wrongly reported "no route" for trips that are actually reachable. It now also surfaces daytime itineraries and clearly labels departures that leave the next day.
  • General Gameplay: A speed-up forced on a frozen player no longer runs longer than it should — it now ends when that player thaws.
  • Clearer clue photos: Street View clue images are no longer enlarged beyond their native resolution in the expanded viewer, so they stay sharp.
  • Waiting room: Fixed a misleading "waiting for N more players" message that could appear even after enough players had joined.

June 23, 2026

v0.60.0 — New challenges, schedule-aware route finder, and more

Route finder & timetable

  • Schedule-aware route finder: journeys validated against real timetables with actual departure/arrival times — now the default, with per-leg operator names, a departure date/time picker, and a map preview.
  • Cleaner station timetable: near-duplicate line variants merged; lines with no service today hidden.
  • Station search loads more results as you scroll.
  • More reliable route-finder loading on certain devices and networks.

Clock speed-ups

  • Hands-free "Auto" mode requests and approves speed-ups while you wait on a train or for a ticketed departure; speed-ups never run past your own arrival/departure.
  • Dial a requested speed-up down to a lower speed or shorter duration before approving.
  • Frozen players can now initiate a speed-up vote.
  • A vote auto-declines after 60 seconds if co-players don't respond.

Quality of life & fixes

  • Chat no longer auto-hides while you type, and stays usable during a reconnect pause.
  • The event log records every event; only drawer-only events pop it open.
  • Fixed a Geo-Guessing hang when losing below the win threshold.
  • Short taxi rides now cost at least 10 coins.
  • Faster dashboard load.

Tag gameplay

  • Steeper high-speed-train premium for evaders — fast trains cost progressively more.
  • Tagger challenge rewards are slightly discounted so cheap transit and full rewards don't stack.
  • You can now tag a co-located evader at a station even when one of you is at the entrance and the other in the lobby (within 25 m).
  • You can no longer veto a challenge while riding a train or car.

New & revamped challenges

  • Find & Recreate — solve clues to track down a mystery landmark, then photograph it to recreate a reference shot; capture more distinct angles for a higher rank and reward.
  • Regional Tour — a push-your-luck challenge: hop across neighboring regions collecting a different kind of point-of-interest in each, then bank once you've covered them all.
  • Local Trivia — a fast multiple-choice stream mixing local-culture facts, spot-the-local, name-the-place, and order-the-stops; answer accurately, then Stop & bank for a bigger multiplier.
  • Geo-Guessing is now multi-round, with a per-round reveal of how close you were, and is offered in regular play.
  • Take Photo revamped — you're given a set of subject categories and win by covering enough of them; keep shooting distinct subjects to push your score, then bank.

Challenge experience & rewards

  • Smarter picker: the three offered challenges always span easy/medium/hard, it warns when a completed type won't be offered again nearby, and it shows an exact base reward for fixed-difficulty types.
  • Live performance-rank coaching in the HUD explains how each type is graded and what it takes to reach the next rank.
  • Rewards reveal step by step like a receipt (difficulty → base pay → rank → multiplier → bonus → total), and even a loss shows your tier and grade; per-answer dots fill faster.

From the Community

Stations and places improved by players this week.

Entry point · Ohara

Tuesday, June 23
by NanriHeiwa

Entry point · Onjuku

Tuesday, June 23
by NanriHeiwa

Entry point · Linghang

Tuesday, June 23
by NanriHeiwa

Entry point · Taoyuan Sports Park

Tuesday, June 23
by Kai

Entry point · Dayuan

Tuesday, June 23
by NanriHeiwa