June 16, 2026
v0.59.0 — New challenges, PoI videos and lots of polishes
Tag
- New challenge types:
- Order the Stops — tap a rail line's shuffled stops into their correct travel order before time runs out.
- Recreate the Photo — travel to a nearby landmark and submit your own photo matching a reference shot.
- Border Hop — reach the neighbouring region shaded on your map and win the moment you set foot inside.
- Geo-Guessing — study three street scenes and drop a pin on a pannable world map; the closer your guess, the bigger the payout, across ten distance tiers (and far guesses still pay, with no penalty for trying).
- Challenge results now play tailored animated reveals ending in an animated cash payout, and completing a challenge no longer fires two celebrations at once — it's logged as a lasting entry in your event drawer.
- New Taggers-only chat channel (tabs in the chat window) so taggers can plan the chase without the evader reading along; General still reaches everyone.
- A new in-game rules guide pops up the first time you play Tag and reopens any time from the HUD's "?" button.
- Smarter challenge picker — a challenge type you just finished stays out of the picker over a wider area, so you can't farm the same one by barely moving.
- Find-a-place challenges now play a player-filmed visit video of the spot when one exists, or invite you to film and submit your own.
Points of interest & contributors
- Watch contributed videos at interesting points of interest as you visit them, crediting their contributors.
- New contributor profile settings: add a bio and set a profile-wide credit preference.
Maps & transit
- Ferry and cable-car categories added to the fullscreen points-of-interest map.
Hide & Seek
- New in-game rules popup.
- Animated end-of-game result reveal.
Account & dashboard
- Change your email address from account settings.
- Revamped Saved Games: per-type tabs, started-at time, and location.
- Open a knowledge detail view straight from your journal's visited places.
Community
- New "World Contributions" stat on the public live-stats scoreboard.
Gameplay & stability
- Auto-walk polish: smoother cadence, better panorama quality (skips 360° photo spheres), and speed-up now pauses while a player auto-walks; minimap re-centres on you.
- Platform access now requires a ticket departing from your current station.
- Single-player sessions pause when the lone player disconnects.
- Fixed a route-finder crash and an issue where action buttons could stay interactive beneath a map overlay.